Wednesday, September 5, 2007

The Everyman

Everyman

Dex: 05 Str: 05 Bod: 05 Motivation: Thrilll of Adventure
Int: 05 Wil: 08 Min: 07 Occupation: Vigilante
Inf: 06 Aur: 07 Spi: 06 Resources {or Wealth}: 005
Init: 018 HP: 035

Powers: Mind Over Matter: 12, Regeneration: 4, Systemic Antidote: 10

Skills: Martial Artist: 5*, Occultist (occult knowledge): 4, Thief: 5*, Weaponry (melee, missile, exotic): 5*

Bonuses and Limitations: Weaponry (exotic) only applies to his electrified bat

Advantages: Area Knowledge (The Divide), Double Jointed, Iron Nerves, Local Hero, Stabilization

Connections: Councilwoman Pinaretti (high), Jack Flash (high), Street (high)

Drawbacks: Debt (Rob Vile), Enemy (Antagonist), Public Identity, SIA to Beer, Traumatic Flashbacks (to crucifixion;, uncommon, triggered by having hands tied)

Equipment: Electrified Bat [Body: 7, EV: 3, Lightning: 7] Limitations: Lightning has a range of Touch

Background:
Real name: John Simmons
Marital status: Divorced
Known relatives: Barbara (ex-wife), Victor "Vic" (son)
Group affiliation: None
Base Of Operations: Simmons residence in the southern portion of The Divide
Height: 6' Weight: 220lbs.
Eyes: Blue Hair: Blond

Powers and Abilities:
John Simmons possesses the ability to shut off his pain receptacles at will. This allows him to remain active in combat far longer than any normal human. In addition, his body possesses enhanced healing abilities and a high level of resistance from poisons and disease.

A trained street brawler, The Everyman carries a bat which possesses an electrical charge that he uses as a dangerous offensive weapon. Simmons is never seen without his bat near at hand.

History:
Little is known of the history of the Everyman before he gained his abilities. A native of Detroit, he gained his powers sometime either shortly before or after the city’s destruction. He became one of the city’s earliest vigilantes, although his earliest endeavours were often fights with reformed villain Double Cross. To this day, Simmons and Double Cross don’t see eye to eye.

Unlike many other metahumans remaining in the Divide, John Simmons had a wife and son. His lack of desire to keep his identity secret led to them falling in to dangerous situations and his wife Barbara would eventually leave him while he was out on the town. This brought about even more binge drinking by the Everyman and in turn even more rowdiness.

The Everyman was one of the first men to challenge the Antagonist and his minions in the Great Question. But he fell victim to the Antagonist’s mind games over and over again. Ultimately, he fell to the Antagonist and his two newest recruits: his ex-wife Barbara and son Vic. They watched in cold blood as Simmons was crucified and left to die on the edge of the Q-Zone.

Simmons was rescued by the residents of his own neighborhood. Nursed back to health he met Councilwoman Vanessa Pinaretti, a thirty something former alderwoman who remained in her position of power under Mr. Mayor’s reign. She helped him to find a new place as a community leader and protector, and he continues his quest to clean up the Divide and defeat the Antagonist once and for all.

Description:
See picture. John Simmons usually wears simple street clothes, most often a pair of ragged blue jeans and a wifebeater.

Personality:
John Simmons is a blue collar slag at heart. He likes to drink, he likes to fight, and he likes to have a good time with the ladies. But despite all this, he does have a layer of emotional instability, mostly related to the betrayal of his former wife and son. He will do just about anything to convince them to leave the Great Question, and in turn it fuels his undying hatred for Antagonist.

Don’t know what these stats mean? Buy a copy of Blood of Heroes for more information!

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